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| Status | Free for development. |
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| Short description |
| 3D Intuition |
| Proposed name |
| VROS |
| Full description |
| Why not have, as a replacement/adjunct to Intuition, or as a standalone directory utility, a 3D interface to AmigaOS? Drives could be represented as a certain type of polygon, and files by other polygons, preferably according to their file type. Within the 3D world you see the files arranged around you in 3D space, and can move around this world and drag and drop 3D polygons similarly to 2D icons. You could implement standard DOS commands such as delete, rename, move, etc. on these 3D polygons. You could clean up polygons, etc. similarly to cleaning up icons. This should be feasible even on a low-end Amiga if programmed efficiently. In fact, it should even be possible to knock up a prototype using AMOS 3D. I hope I have explained this clearly enough. If you would like further clarification, please contact me (james_jacobs@altavista.net). |
| Comments |
Just use the same navigation that everybody uses in all fps games like UT or CS. Its fast anough for most purposes.
01/12/2002 Filson
No doubt there will come a time when we will be able to use 3D/VR to stroll through our file systems and handle their components really intuitively without either typing or "mousing", for instance we would create compressed archives by grabbing several file symbols and squeezing them together, open them by grabbing the archive symbol and twisting it inside out, enter subdirectories by actually pulling drawers open, perhaps move files by dragging them around with one hand and copying them by using both hands? View files by holding them up to your eye (or ear in the case of sound files), and print them out by rubbing them against a sheet of virtual paper. If you think I'm getting silly and carried away you're probably right. ;) But hey, it's kind of fun to toy with ideas about how we will be doing things in the future. Drop me a line or add a comment here if you've got more ideas... But to get back to the starting point, the day will come but it's still years if not decades into the future. And just like Peter, I just can't see it implemented on current hardware.
17/08/2001 Ragnar Fyri
Seeing as the mouse is a two dimensional tool, how do you plan to effectively and efficiently navigate this 3 dimensional user interface? The big problem with this idea is that it is just eye-candy. It makes it harder and less intuitive to manage your files. Sure if we had 3D projection monitors in which you could manipulate objects directly with your hands this would make sense, but it just would not work. If 3D user-interfaces would provide any sort of advantage, wouldn't people be using them on their fast 3d-card equipped PC?
27/07/2001 Peter Gordon
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